Matthew McConway

12th July 2025
by Matthew McConway
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The Realities of Living as an Artist

The Realities of Living as an Artist

As I get ready to leave university, I’ve been thinking a lot about what it actually means to make a living as an artist. The recent sound business workshop with Steve Taylor was a reminder that creativity alone doesn’t pay the bills you also have to think about things like budgeting, overheads, tax, and how to set yourself up as a freelancer. None of that is glamorous, but it’s part of making sure your work can continue without burning out financially.

What I took away most is the importance of diversifying income. For me, that probably means combining freelance live sound jobs with smaller commissions and ongoing personal projects. Having different streams feels more realistic than waiting for one big opportunity to carry everything. It’s also clear that I’ll need to treat my practice as a small business: keeping proper records, setting fair rates, and planning ahead for quieter months.

My immediate plan is to set up a simple spreadsheet to track income and expenses, start registering as self-employed, and research what insurances I’ll need. Alongside that, I want to keep building my network so I have a steady flow of freelance opportunities. These practical steps feel like the foundation I need if I want to keep creating after graduation.

12th July 2025
by Matthew McConway
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Social media and my practice

I’ve never really used social media as a way of showing my work. Part of this comes from a general discomfort I feel with those platforms—scrolling, posting, performing for an audience that I don’t really know. It doesn’t feel natural to me, and I’ve preferred to keep my work within more direct or personal contexts. I’ll sometimes use messaging functions to arrange freelance jobs or to keep in touch with people I’m working with, but beyond that I don’t post at all. For me, it’s felt like the healthiest way to separate my practice from the noise of social media.

At the same time, I know that social media can be an important tool for artists. It offers a space to share work instantly with a much wider audience, to connect with collaborators, and to be visible to curators, clients, or potential commissioners. In many ways, it acts as a public portfolio that is always accessible. For an artist trying to build a freelance career, that kind of visibility can make a real difference. While I’ve chosen not to engage with it so far, I recognise that learning how to use social media more actively could help me reach opportunities that would otherwise pass me by. The challenge is finding a way to use it that feels authentic and sustainable, without losing the personal boundaries that matter to me.

11th July 2025
by Matthew McConway
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Freelancing

My work as a freelance sound engineer in London has primarily focused on live settings, mixing live bands and helping run events of all descriptions and sizes. This work has given me an excellent technical foundation and the ability to adapt quickly and problem-solve.

I see studio engineering as a natural progression from my path as a freelancer. While live work calls for speed and the ability to address problems in the moment, studio work allows for more time for creativity and collaboration with artists to execute their ideas. As a freelancer, this progression would still provide the opportunity for variety in my work. While allowing me to engage both my technical ability and my creative practice in a more intentional way. However, the stresses of freelance work have been beginning to take a toll. I have gained essential skills in financing and job searching, although it is incredibly laborious and tiring. I have been ruminating on the idea of going into full time employment, as it will alleviate a lot of the the stresses that I have faced while freelancing.

11th July 2025
by Matthew McConway
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Funding

I have been exploring various possibilities that could support me to move forward in my practice. The one that was quite interesting was RISE funding for early-career creatives, which offers small amounts of funding but is significant enough to help someone like me explore ideas in my practice.

As I look to expand my practice outside of university, the first step moving forward is access to an appropriate space, like makerspace (https://southlondonmakerspace.org/) with access to the tools and facilities to create prototypes. The funding would also support me in conducting small tests and experiments— testing the absorption/reflection characteristics of different designs, refining and documenting my ideas, and conducting the experiments.

Overall, RISE is small in scale, but it could provide a strong initial support for me to elevate my practice to a more strategic business approach. It would also support the technical development of my practice and aspirations to one day provide bespoke acoustic solutions for a much wider public audience.

10th July 2025
by Matthew McConway
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Acoustic Solution Business

Thinking beyond university, I have been seriously considering how my practice might evolve into something that connects with broader audiences. My long term goal is to establish a small business specialising in custom acoustic solutions.

The idea was born out of my main degree project, SonuShelf, which showed how acoustic treatment can be both functional and visually stimulating.

Looking ahead, the business would begin small with individual commissions for homes, studios, or small venues. I have already received an offer for a commission, a music artist called Rasharn Powell has reached out asking me to create an acoustic shelf for an upcoming show/event this autumn.

For a larger business model I intend to focus on establishing a foundation rather than rushing into a steady state of certainty. I aim to continue evolving my designs and testing sustainable materials, while exploring how they can be integrated into products for both domestic and professional markets. At this time, I view the process as worthwhile research in the market and an opportunity to connect with creatives who have run their entrepreneurial projects, learning what is involved in the transition from an experimental practice to a business practice. Networking with architects & designers at the upcoming London Design Festival will be another way to gauge interest and outline where potential engagement might lead next. For now, this is still an idea in development; however, this development offers a great opportunity to connect my creative practice with earning a living.

10th July 2025
by Matthew McConway
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My Future Goals

As I prepare to finish my degree in Sound Arts, I’ve spent some time reflecting on how the course’s subject matter, my colleagues, and my experience have affected my practice and aspirations moving forward.

The course afforded me the opportunity to explore sound not simply as a medium of artistic expression, but as design tool to influence well-being. My research surrounding aural architecture and acoustic ecology have reinforced my belief that sound influences our experiences and interactions within our everyday environments. This belief has directly influenced my future aspirations to create bespoke acoustic interventions (SonuShelf) that merge function and sculptural design to enhance sonic comfort in the home.

My role as a Live Sound Engineer at AMP Studios has also developed me. Working in live sound has improved my technical skills and problem solving, but has also deepened my understanding of how sound can shape the collective experience.

Looking ahead, I aim to expand my practice in the intersection of sound art and acoustic design. I hope to develop sustainable and user-focused solutions to address issues on acoustics well-being in domestic and public spaces. My projects may take many forms, including sculptural installations, collaborative projects, and architectural interventions, that centre sound as a crucial component of how we design, inhabit, and care for our environments.

4th December 2024
by Matthew McConway
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3D RENDER PROTOTYPE

After experimenting with modulated parameters in the TouchDesinger patch, I have gotten to a point in which each different recording renders a shape that is unique from the other recordings. I have been following YouTube tutorials on noise and displacement within tounchdesigner, though I have difficulty mapping the frequency analysis to all of them. I have scheduled to meet with the technician in the creative technology lab to develop the patch more. I believe I can get more complex and interesting patterns if I had a better understanding of the software.

Above are few different angles of a render from the recordings from central London. As intended, they have turned out angular and aggressive in form, representative of the loud and chaotic audio recording. I have overlayed an image of a concrete texture to visualise what the final form could look like.

Above are a few different angles of a render from the recordings in chess valley. I was successful in manipulating the parameters to mould this shape into a softer, more natural looking form. I am interested to see how the mycelium will grow in such a mould. I will do small tests at the beginning of next term to see how well the mycelium will behave in this shape.

Moving forward from this, I will finalise the structure that will support the shape. I will be recruiting help from my brother who works as a mechanical engineer and is much more adept with 3d modelling software than myself. Once the form is complete, I will be able to move forward to the 3d printing stage, printing a test mould for the first physical instance of the project.

30th November 2024
by Matthew McConway
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Materials

With this portfolio project, I intend to transform these three acoustical panels into  physical representations of a natural, urban and domestic soundscape. Not only will they function as aesthetic objects, they are metaphors for how materiality and spatial acoustics influence our sonic experience. Every panel contains the symbolic, textural and acoustic characteristics of the environment it represents.

Natural Soundscape:

I intend to use mycelium for this panel. Mycelium is “the vegetative part of a fungus, consisting of a network of fine white filaments (hyphae).” Porous and sound absorbent, mycelium can mimic the way sound is absorbed and diffused in a natural setting. The structural buildup of mycelium works as a metaphor for how sound behaves in a natural environment, not one sound stands out, bird singing and each leaf rustling weaves into each other just as mycelium grows. I am planning on the texture and acoustic properties of different mycelium ‘recipes’ at the beginning of next term.

Urban Soundscape: 

I intend to use concrete for this panel. A heavy, dense and reflective material, the use of concrete in the urban environment is overwhelming, as are its acoustic properties. In contrast to the other two panels, this panel will emphasise harsh sonic reflections. The use of concrete aligns well with the urban built environment, connoting density and enclosed space. 

Domestic Soundscape:

In terms of material for the domestic panel, I am still unsure. Unlike the natural and the urban, the domestic environment has varying acoustic in a small space. I wish to find a balance within this, perhaps using fabric or wood. I feel both these materials evoke a sense of comfort and homeliness. This panel should feel particularly familiar and warm.

28th November 2024
by Matthew McConway
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TouchDesigner

TouchDesigner is a node based visual development programme. The application is mostly used for creative interactive media which is then used for projections etc. However, it also has 3d capabilities if used in a different way. I have developed a patch in the programme that takes an audio file and analyses the frequency spectrum. This analysis can then be converted to numerical data which is the used to generate or modify a geometrical shape. 

Each shape will begin as flat, square grid. This is then modulated on the x,y, and z axis by a noise node (which will act like a distorter). The Noise node consists of many parameters including the type of noise, number harmonic and harmonic spread, roughness and amplitude. I have mapped different frequency bands to different parameters in the noise node, which modulate them accordingly as the audio file plays. 

The idea is that the recordings that are sonically louder and fuller, will translate into a more intense and geometrically striking shape. Whereas the recordings that are less intense will have the opposite affect.

I will need to continue modifying the programme, changing parameters and adding extra layers of noise and distortion so I can have interesting shapes transpire from all recordings.

12th November 2024
by Matthew McConway
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Audio Recordings

To provide sonic material to create the shapes, I have made recordings of 3 different environments.

Natural – Recordings from a hike in Chess Valley, Chesham.

I used a Zoom H5 to record the soundscape on my hike. The recording consists of a very quiet natural hum, rustling of leaves in the wind, birdsong. The atmosphere of the recording is very relaxed and tranquil, there are no sounds that are abrubt, everything fits in its place. The frequency spectrum is very gently full, with attention being drawn to the higher frequencies of the birdsong and leaves more than anything else.

Domestic – Recordings from the kitchen in my flat.

I set the H5 on the kitchen table  and recorded the sound of the space without any intervention. The recording consists of a quiet electrical hum, very faint traffic from outside the window, the quiet sound of the television from the next room, and the odd tick of a pipe in the ceiling. The frequency spectrum is quite similar to that of the natural recording, however I think there is more attention drawn to the lower electrical drone of the kitchen appliances.

Urban- Recordings from a static position on a busy street in Shoreditch.

I placed the H5 on a wall and stood near it, staying as still as possible. The recording consists of a cacophony of sound. Jet engines flying overhead, rumble of passing cars, screeching of the brakes of trains and cars. Footsteps, clothes rustling and conversations of people passing. This is all sitting atop the everlasting hum of the city. The frequency spectrum is densely packed, sounds are jumping out and blending into one another. The general atmosphere of the recording is quite chaotic and intense.